Little Big Dragon
WASD to move, Space to fire, J/K to grow/shrink. Bigger bullets do more damage. = to die
The game loops endlessly right now until you die
I have had issues with browser plugins on Firefox eating inputs - if you have a problem with D,J and K being unresponive please disable Vimium, that worked for me.
Things learned - Event bus pattern is Very Good, new `await` is good with some quirks, you can do functional programming in Godot using Callable and .bind if you believe in yourself.
Status | In development |
Platforms | HTML5 |
Author | Thingus |
Genre | Action |
Made with | Godot |
Tags | Game Maker's Toolkit Jam, Top down shooter |
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